Workshop & tutorial/masterclass proposal deadline: 17th January 2020
Notification and feedback: 31st January 2020
Paper submission deadline: 2nd March 2020
Notification and feedback: 24th April 2020
Camera-ready versions due: 8th May 2020
Early bird registration deadline: 22nd May 2020
The International BCS Human-Computer Interaction Conference is a vibrant and established multidisciplinary HCI conference in its 33rd year. The July 2020 conference will be hosted by Keele University – a beautiful rural campus university with woods and lakes surrounding the Keele Hall manor house. Centrally located in the UK, near Stoke-on-Trent in Staffordshire, Keele lies between Birmingham and Manchester.
The conference theme for 2020 is “Future Interaction” highlighting future interactive challenges and opportunities for future sustainability, future education and future health.
We hope you can join us for full schedule of presentations, keynotes, posters, interaction gallery, hackathon, industry day, workshops, smart energy tours, and a Keele Hall conference dinner and BBQ!
All accepted full papers and short papers will be published in the conference proceedings.
Submissions will use the BCS eWiC format and will be made via EasyChair. Detailed guidance and templates will be available here shortly. Submission categories are outlined below and here we have a text version summary of the Call for Papers and a PDF flyer.
Proposals for workshops and tutorials/masterclasses are invited (Deadline January 17th 2020).
Short and Full papers are invited as outlined below for oral presentations, posters, doctoral symposium and interaction gallery exhibits.
Details of workshops will be available after January 2020.
Extended versions of best papers will be invited for publication in a special issue of the Interacting with Computers Journal.
Proposals for workshops, tutorials/masterclasses and industry day presentations are invited.
When you access EasyChair you will have the option to submit to one of the following. Please select carefully.
Full papers provide an account of original work that will feature as an oral presentation at the conference. The maximum length of full papers is 10 pages. (We are happy to accept shorter papers, e.g. 6-8 pages.)
Short papers may support one of several conference contributions including an industry day presentation, a workshop activity or component, an interaction gallery exhibit, a poster or a short oral presentation. These papers make a focused contribution, provide an opinion or reflection or summarise work-in-progress.
Short papers are 2 to 5 pages including references.
The 2020 conference theme is “Future Interaction” – highlighting future interactive challenges and opportunities for future sustainability, future education and future health. The conference accepts submissions related to, but not necessarily limited to, the following topics:
Mobile, ubiquitous and pervasive computing
User-centred design tools and methods
Affective computing, digital empathy, empathic design and emotional HCI
Human-data interaction and interactive machine learning
Interaction and design for accessibility
Visual analytics, information presentation and visualisation
Ethnographic studies in human computer interaction
eHealth, digital healthcare studies and usability of medical devices
Interaction in education
Usability and design of eLearning, educational tools and platforms
Child-computer interaction studies
Sustainability and smart energy
Interacting with self-driving vehicles and smart transport systems
Interactive Internet of Things
Virtual and augmented reality
Interfaces for sound, audio and music
Eye tracking and psycho-physiological studies
Computer-supported cooperative work
Interface and interaction design for games/gaming
Cybersecurity and usable security
Applications and issues in interacting with AI interaction
Design for inclusivity
Technology adoption, trust, user engagement and retention
Ethical issues in computing and interactive technologies
Cyberpsychology and web science
Human/use error and reliability of interactive systems
Natural user interfaces such as gesture controlled interfaces
Humanization of interactive technology
Cognitive science in human-computer interaction
Intelligent, adaptive and personalised user interfaces
Creative interaction and collaborative creativity
Conversational and natural language user interfaces and chatbots
Social interaction and online social media